F.A.Q.
+ Welcome to the K162 Collective, we are currently in Phase 1 of 3.
If you are reading this, it makes you a founding member of something significant, something you
should be very proud of. Together we will grow, learn, and prosper. But you are special. You are the
very foundation that our potential empire stands upon. Congratulations, and thank you for being a part of
this adventure.
+ Phase 1 will last 12 months OR reach 200 total active players.
We do not charge any fees or taxes during Alliance Phase 1, however there is a charge of 2 Million
ISK per corporation, per month that we have no control over.
Our diplomats may open a dialogue with any aggressors in an attempt to establish the root cause of
their aggression or discern the name of the player who may have caused their attacks. Our goal is to
try settling matters peacefully through diplomacy first. Scorch Bomb them second.
Phase 1 defensive fleets will be hit or miss, so don't expect miracles on day 1. Defensive PVP
fleets will ONLY be deployed to structures that are near the end of a reinforcement timer.
+ Phase 2:
We will require appointment of expanded command positions under each wing and members will be
promoted based on their contributions, knowledge, dependability, and availability. Expanded
Leadership positions will report to the Prime Director of their respective wings: Governing,
Military, and Diplomatic. Industry/Logistics will fall under Military command and are equal in all
aspects to PVP players and corps.
We will schedule daily activities on a shared calendar for various fleet types open to all members.
All Corporations will be strongly encouraged (but not yet required) to clean out long term inactive
pilots. Just send them a note in game that they can rejoin when they decide to come back.
The CEO or Interim Leader of each corp will be required to be in the All-Leadership chat channel.
Minimum 5% tax rate mandatory for each Corporation as we will begin to implement ship reimbursements along with other
programs for all pilots.
+ Phase 3:
Phase 3 begins when we reach 800-1000 active players across the K162 Collective.
Strict participation requirements will be set and adhered to. Our success and strength comes from a
combination of sheer numbers, knowledge, and teamwork. Especially knowledge. Phase 3 will focus more
on teaching and less on growing in size. All new members from then on will be carefully selected from the
most elite applicants with preference given to maintain an even balance of PVP and Industrial
Corporations.
Rapid response teams will be on standby/shifts ready at a moment's notice to assist in defense of
structures that still have shields and territory being scouted... rather than in Phases 1 and 2 where
we only assemble rescue fleets to defend Alliance member strongholds that already have a reinforcement
timer.
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